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Game-Based Design of a Human-Machine Collaboration Monitoring System

Gugolya, Mónika and Medvegy, Tibor and Abonyi, János and Ruppert, Tamás (2024) Game-Based Design of a Human-Machine Collaboration Monitoring System. In: Advances in Production Management Systems. Production Management Systems for Volatile, Uncertain, Complex, and Ambiguous Environments. IFIP Advances in Information and Communication Technology (729). Springer Nature Switzerland AG, Cham, pp. 205-219. ISBN 9783031658938; 9783031658945 (In Press)

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Abstract

In a human-machine collaboration scenario, identifying a specific use case can be challenging due to the wide range of potential applications and interactions. Additionally, effective monitoring of the behavior of both human and machine agents during this collaboration poses significant challenges. The developed game-based process enables the analysis of the behaviours, leading to improved efficiency and collaboration. Indicators such as agent utilization and waiting times serve as valuable metrics to represent the quality of collaboration. This paper presents a setting in the Industry 5.0 laboratory, where monitoring and evaluation of humans and robots is possible. An experimental design is described and executed based on the developed game-based scenario, and exploratory analyses are performed based on the measured data.

Item Type: Book Section
Uncontrolled Keywords: Human-machine · Collaboration · Evaluation · Experiment · Productivity
Subjects: Q Science / természettudomány > QA Mathematics / matematika > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány
SWORD Depositor: MTMT SWORD
Depositing User: MTMT SWORD
Date Deposited: 21 Sep 2024 09:17
Last Modified: 21 Sep 2024 09:17
URI: https://real.mtak.hu/id/eprint/205346

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