Gulyás, Géza and Petrovánszki, Julianna (2025) The same system with different and additional support systems – The possible functions of AI in wargaming = Ugyanaz a rendszer különböző és kiegészítő támogató rendszerekkel – az mi lehetséges funkciói a hadijátékokban. MESTERSÉGES INTELLIGENCIA, 7 (2). pp. 9-33. ISSN 2676-9611
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Abstract
Professional wargames are undergoing a renaissance as a recognized and systematizedprocedure at both the domestic and NATO levels. At the same time, artificial intelligence (AI),which is becoming increasingly prevalent, has also become a key issue in the defense sector.This study reviews the literature to find answers to the question of how AI-based tools andsystems can be applied in the field of professional wargames, with particular regard to potentialrisks and limitations. AI systems facilitate and accelerate the planning, design, execu-tion, andanalysis of military wargames, but the authors emphasize that their use should be subject tocertain restrictions. The authors point out that war, and thus the human factor in wargames,remains decisive; artificial intelligence does not replace it, but rather supports it when usedcorrectly. | Professional wargames are undergoing a renaissance as a recognized and systematized procedure at both the domestic and NATO levels. At the same time, artificial intelligence (AI), which is becoming increasingly prevalent, has also become a key issue in the defense sector. This study reviews the literature to find answers to the question of how AI-based tools and systems can be applied in the field of professional wargames, with particular regard to potential risks and limitations. AI systems facilitate and accelerate the planning, design, execu-tion, and analysis of military wargames, but the authors emphasize that their use should be subject to certain restrictions. The authors point out that war, and thus the human factor in wargames, remains decisive; artificial intelligence does not replace it, but rather supports it when used correctly.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | mesterséges intelligencia, hadijáték, döntéshozatal, artificial intelligence, wargaming, decision making |
| Subjects: | Q Science / természettudomány > QA Mathematics / matematika > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány U Military Science / hadtudomány > U1 Military Science (General) / hadtudomány általában |
| SWORD Depositor: | MTMT SWORD |
| Depositing User: | MTMT SWORD |
| Date Deposited: | 06 Jan 2026 09:34 |
| Last Modified: | 06 Jan 2026 09:34 |
| URI: | https://real.mtak.hu/id/eprint/231442 |
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