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A LimEszelős didaktikai játék kártyalapszerkesztő alkalmazásának bemutatása [LimStorm – the card editor mathematical didactic game application]

Lengyelné Szilágyi, Szilvia and Körei, Attila (2023) A LimEszelős didaktikai játék kártyalapszerkesztő alkalmazásának bemutatása [LimStorm – the card editor mathematical didactic game application]. DANUBIUS NOSTER: AZ EÖTVÖS JÓZSEF FŐISKOLA TUDOMÁNYOS FOLYÓIRATA, 11 (1). pp. 33-48. ISSN 2064-1060

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Abstract

Game-based learning plays an important role in all education and learning processes, including higher education. In the course, Mathematical Analysis, offered during the first semester, all students studying informatics learn about sequences of real numbers, convergence, and limits. These concepts are of key importance to understand advanced mathematical concepts and to successfully complete advanced courses. Based on the benefits of game-based learning we came up with the idea of LimStorm that helps study groups of 4-10 students to learn and practice the limits of sequences of real numbers. In our paper we introduce a selfdeveloped application which is suitable for generating decks of mathematical didactic card games, for example the deck of LimStorm.

Item Type: Article
Subjects: L Education / oktatás > L1 Education (General) / oktatás általában
L Education / oktatás > L1 Education (General) / oktatás általában > L11 Teaching methods / oktatásmódszertan
Q Science / természettudomány > QA Mathematics / matematika
SWORD Depositor: MTMT SWORD
Depositing User: MTMT SWORD
Date Deposited: 06 May 2024 08:18
Last Modified: 06 May 2024 08:18
URI: https://real.mtak.hu/id/eprint/193885

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