Majoros, Melinda and Varga, Eszter and Piros, István Attila (2013) Virtual reconstruction of an ancient piece. DESIGN OF MACHINES AND STRUCTURES, 3 (1). pp. 33-38. ISSN 1785-6892
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Abstract
Our research topic is to present how to remake the original geometry and the visualization of a 16th century piece in CAD system. This article gives an overview, which introduce a complex method we used to create solid body from a scanned point cloud, on which different virtual simulations can be carried out. For the solution of the task we have developed a method for creating a surface texture, which is capable of displaying photo-realistic virtual models as well. The process itself innovative and novel, which can be used in varied places and it can also facilitate the manual restoration procedure.
| Item Type: | Article |
|---|---|
| Uncontrolled Keywords: | geometry reconstruction, texture mapping, visualization method |
| Subjects: | Q Science / természettudomány > QA Mathematics / matematika > QA75 Electronic computers. Computer science / számítástechnika, számítógéptudomány T Technology / alkalmazott, műszaki tudományok > TA Engineering (General). Civil engineering (General) / általános mérnöki tudományok |
| SWORD Depositor: | MTMT SWORD |
| Depositing User: | MTMT SWORD |
| Date Deposited: | 10 Nov 2026 08:46 |
| Last Modified: | 10 Nov 2026 08:46 |
| URI: | https://real.mtak.hu/id/eprint/249873 |
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